Runs a timer when set active based on the direction. Outputs the current time.
Note: For a timer text, link this component's Output to a Text component’s Value. Make sure the Text’s Type is set to “Time”.
|Executing||Activates the timer.|
|Direction: Forward||Determines if the timer is ascending or descending.|
|Stop at End Time||Determines if the timer will stop at a selected time.|
|Output||Outputs the current Time from this component.|
|Time||Starting time value for the timer.|
|End Time||Time at which the timer will stop running.|
|Output On End||The values this component sends forward when it reached the End Time.|
Creating a Timer with Start/Finish Triggers and Leaderboard Entry
Includes using Collision Trigger, Timer, Text, Leaderboard & Game End components
Executing Components based on Time or Collision
Covers using Collision Trigger & Timer to execute the same action, also includes Wave Generator, Transform & Text components
Make Counters That Track Screen Region Taps
5:13 • Stream Segment
Includes using Button, Text, Compare, Value Inspector & Time components